Thomas Schaffer Art
Wednesday, July 17, 2019
Tuesday, July 24, 2018
Monday, May 14, 2018
Thursday, May 10, 2018
Sunday, April 22, 2018
Wednesday, March 14, 2018
#19 Frost Feather Axemen
Did this as a final portfolio piece. Might have enough time to make one more though, but not optimistic about it.
Wednesday, March 7, 2018
Saturday, February 24, 2018
#17 Character Portrait
Very tough piece, took longer than it would appear. Finally getting the hang of character portraits after some time of trial and error.
Thursday, February 1, 2018
#16 Autumn Spriggan character design
This another piece for my GDC portfolio. Fastest I've ever painted too! Getting very efficient and finding my most effective process.
Wednesday, January 24, 2018
#15 Bird Tamer Design
Did this as part of my GDC portfolio I'm working on. Studying painting realism without using photo-textures. This was a 1 one week project.
Sunday, January 14, 2018
Monday, November 27, 2017
Tuesday, October 24, 2017
Sunday, October 8, 2017
Monday, October 2, 2017
Wednesday, September 20, 2017
#9 This is the scene of Alice meeting the Caterpillar in "Alice in Neon". The Caterpillar is an old man trying to upload his consciousness.
Prompt: 4000Wx2251H Caterpillar. Show us the character "Caterpillar", the proprietor of the net hub establishment. In this version Caterpillar can be a man or woman but we don’t see their face as they have a large head mount that’s connected to wires and cameras. They should be sitting down, a person of authority and dressed fairly well if not eccentrically. The scene is indoors and most of the light is from various screens, readouts and tech lights scattered around. Feel free to include a hookah somewhere.
Done as a challenge from Clint Cearley.
Wednesday, June 7, 2017
#7 Trying to do more fan-art of things I'm a fan of. Still trying to find a style.
Normally I revise a piece about 4 times before I like it, this one was a bit more than that and I settled on the idea that the style wouldn't save the weird composition. I finally decided to call it quits and say this was done.
Friday, April 21, 2017
#6 Finished one portfolio piece, hopefully I can improve the style more in a couple new pieces.
In the game Legend of Zelda Breath of the Wild, the final boss Calamity Ganon didn't have enough time to regenerate a physical form before Link arrives, so he is incomplete when you fight him. This is an Illustration of what I think Calamity Ganon's complete physical form could've looked like.
Wednesday, March 8, 2017
Subscribe to:
Posts (Atom)